Build and Kill Zombies Wiki

Updated 2026-09-16 — game facts and link status checked

Source-checked codes, odds, and tools

Build and Kill Zombies codes, part odds, and planner

Every number on this site comes from the official API or frame-by-frame footage — roll odds, skill prices, and code status you can actually check.

105011592530400

Roblox place

Official page anchored

10741654282

Universe

Resolved from Roblox API

Roll → Build → Drive

Core loop

Confirmed in footage

5 verified

Codes live

Cross-checked 2026-09-16

Freshness center

Build and Kill Zombies codes and update status

The homepage surfaces the latest verified set and sends players into the dedicated codes page.

View all codes

Hands check · 2026-09-16

  • COMMUNITY

    1,000 Cash + 1 Small Engine + 1 Small Tank

  • CashDrop

    500 Cash

  • MOREFRIENDS

    2 Passenger Seats

  • HACKER

    50 Hacker Tokens

  • 1x1x1x1

    150 Hacker Tokens

Updates

Updates and changing answers

Game facts, code status, and official links each have a dated entry so changes are easy to spot.

All updates

Google Search Console and GA4 connected

The domain is verified in Search Console via DNS and the sitemap has been submitted. GA4 is live with stream G-FHZLV97L80, including custom events: planner_goal (upgrade planner use), odds_target (roll odds calculator use), and walkthrough_nav (walkthrough prev/next clicks) alongside GA4's enhanced-measurement events.

Five-part walkthrough published

A complete path for brand-new players: Part 1 covers how the game works and every UI element, Part 2 the parts and progression systems, Part 3 the first run step by step, Part 4 the mid-game loop, and Part 5 blueprints, bosses and endgame. Eight topic guides remain for deep dives.

SEO fixes: www redirect, sitemap, keyword split

www subdomain now 301s to the apex domain, the sitemap no longer lists noindex pages, and page titles were adjusted so each page targets one primary keyword.

Tier preview

Build and Kill Zombies tier list preview

Start with the strongest current picks, then use the full tier list when you need ranking notes and update dates.

See the full tier list →

Screenshots

Build and Kill Zombies in action

Official screenshots from the Roblox experience page.

Official Build and Kill Zombies artwork
Official artwork from the Roblox experience page.
In-game Index panel with the engine roll odds ladder
The Index records every roll category — the Engines ladder runs 1 in 3 to 1 in 12,500.
A car build during a run with the distance counter visible
Distance and checkpoints track how far a build survives.

Core tools

Tools players can use right now

Start with codes, then the roll odds, the parts database, and the upgrade planner before pushing deeper.

Guides

A five-part walkthrough, plus topic guides

Start with the Walkthrough (Part 1 to 5) for a complete path from your first spawn to endgame — then use the topic guides when you need depth on controls, money, badges, or builds.

Wiki coverage

Wiki pages for how this game actually works

Every page here is built from one of two things: the official Roblox data, or moments read frame-by-frame from public gameplay footage. Anything we have not seen yet is labelled instead of guessed.

Source check

Official and community sources

Every number on this site is traceable. This page explains what each evidence tier means and links the sources behind the data.

How a number gets published

Official data comes from the Roblox API. Everything else must be read frame-by-frame from public gameplay footage and carries the video ID and timestamp it came from — like '1 in 12,500 on the engine ladder, seen at 2Dqojvu48eo@02:46'.

What we do not do

We never estimate a value we have not seen. Missing numbers are shown as 'not yet observed' rather than as zero or a guess, and no price is listed without a frame or API behind it.

No fake code list

The codes page states exactly which codes are cross-verified and when they were last checked, instead of padding the list with copied rewards that were never tested.

Freshness policy

The game updates weekly. Every page carries the date it was last re-checked, and the updates log records what changed — so you can judge how much to trust a number before relying on it.

Community research

Video sources reviewed

Gameplay footage reviewed for this site's observed values. These are community videos, credited as research sources — treat them as the evidence trail, not as official patch notes.

FAQ

Quick answers

The questions players actually ask before their first drive.

Is this the official Build and Kill Zombies website?

No. This is an unofficial fan resource. For official support, purchases, and account issues, use the Roblox experience page and the developer's channels.

Are the codes on this site working?

Every active code is cross-checked against multiple independent sources before it is listed, and the page carries the date of the last check. Codes that stop working move to the expired list instead of being deleted.

What is the rarest item we know about?

On the fully documented Engines ladder, the top slot sits at 1 in 12,500 — with 1 in 10,000 right below it. Other categories have their own ladders; those are still being read from footage and are marked accordingly.

Where do the numbers on this site come from?

Two places: the official Roblox API (visits, favorites, description, game passes) and frame-by-frame reads of public gameplay footage, each tagged with the clip and timestamp it came from. Unverified values are shown as not yet observed, never guessed.

Which page should I read first?

Start with Codes for free cash and starter parts, then follow the five-part Walkthrough beginning with Part 1: How the Game Works. After that, the Parts database and the upgrade planner cover the mid-game.

How often is the site updated?

Whenever the game updates, a code batch drops, or a new gameplay session is reviewed. The updates page logs every check with a date so you can see how fresh the data is.